Medic
Medic anti-grenade pods

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Special Commands: "_special2", "buildspecial", "shield", "detspecial"
Allowed Classes: Medic
A medic using the "_special2" or "buildspecial" or "shield" command
will build an anti-grenade shield pod. This pod will perform the following:
-Primary Functions:
- Destroy ALL nearby enemy type-2 grenades (e.g. nailgrenade)
- Heals nearby teammates at 10 health units per second.
- Cures nearby teammates of Freeze effects.
- Cures nearby teammates of Biocannon Plague infections.
UPDATE(ver 1.9.0) :Cures nearby teammates of TFC Timer infections (at 30 sec
intervals).
UPDATE(ver 1.9.0) :Cures nearby teammates of napalm/flamethrower/IC flames.
UPDATE(ver 1.9.0) :Cures nearby teammates of caltrop/sniper-inflicted leg
damage.
-Secondary functions, controlled by the following CVARs:
- Destroy RPG / IC / Laser Rockets and airstrike missiles.
(server must enable "ntf_ag_destroys_missile")
- Destroy Demoman devices : Detpacks, Mines, gl grens and mirv bomblets.
(server must enable "ntf_ag_destroys_misc")
- Destroy some general NeoTF stuff: anti-gren pods, anti-missile pods,
antimissile-missiles and teleport disks.
(server must enable "ntf_ag_destroys_ng")
- The pod is biological, and will run out of life in 2 minutes,
causing it to die and explode.
-The owner of an antigren pod will be awarded a frag for curing teammates
of Freeze effects, Biocannon Plague infections and TFC Timer infections.
Medic dispenser upgrades

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Special Commands: none
Allowed Classes: Medic
Touch any dispenser as a medic to upgrade it to a health-giving dispenser
that recharges 10 health units per second to those around it.
Medic upgraded dispensers will restock Snipers flashgrens,
see section 1.4 for more details.
Snarks!!!

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Special Commands: "buildspecial2", "snark", "detspecial2",
"+snarkcam", "-snarkcam"
Allowed classes : Medic
Details:
Using the "buildspecial2" or "snark" command, Medics will launch a Snark.
Using the "detspecial2" command will detonate* snarks (certain conditions
apply).
UPDATE: Snarkcam.
Bind a key to "+snarkcam"
When you spawn a snark, press and hold the key you have
bound to "+snarkcam"to get the snark's eye view of the world.
If the snark dies, your view will automatically return.
Usage:
It's a Snark!!! (Duh!). A Half-Life, alien lifeform from Xen.
These creatures have been genetically modified By NeoTF to hunger for
enemy Players, Sentry Guns and MultiGuns and they have a special dislike
for the poor Schmuck who tossed them.
NeoTF Snarks are stronger, faster, more intelligent, and heckuva lot meaner
than the regular Half_Life Snarks.
If the Snark's target is a Player, and that player is killed by another, or the
Snark
looses track of the Player, it will resume hunting for another target until
it dies.
Vulnerabilities:
It costs a default of 10 units of Armor to spawn a Snark, controllable by a
CVAR.
You have a default of 5 Snarks per life, controllable by a server CVAR.
(Maximum allowed is capped at 10 per life.)
Snarks have a 15 second lifespan and they have little health.
Snarks have a 3 second delay (when spawned) before they start hunting.
Snarks will turn on their owner (after the delay) if tossed in an area with
no enemies and their owner is still in visible range.
*You cannot detonate Snarks that have turned on you.
NOTE: Snarks will be considered as grenades and will be treated as such:
they will be destroyed if tossed into respawns.
NOTE: You are allowed to have 3 Live Snarks at a time, regardless of the
default Maximum, so use them wisely.
SPECIAL NOTE: Please DO NOT pet the snarks, Thank You.