How we started.
The Guild was started in December 2005. We started in Ascalon City as a small 2 man guild. We then grew into a small but tight guild. With only 6 main members we continued to fight across the great land of Tyria. From the Ascalon foot hills to the snow covered summits of the Shiver Peak Mountains where we lost our Prince and leader to the Stone Summit Dwarfs, across the dense jungles of the Maguuma. With a twist of fait we found that the allies we had found were actually the ones trying to kill the chosen ones we had found. After finding a trader among the ones we trusted we had to make haste to find a new place rebuild, reequip, and recognize. We found our selves in the middle of an arid land of some very harsh sand storms and creatures that lived under the sands. We took up the call of an ancient Hero and helped him to reclaim his rightful place as the ruler of his people and return he showed us the way to ascend and awaken our inner strengths. When the dragon Glint told us of what has happened to our fellow allies we took heed in her words and continued to the icy caves in the southern Shiver Peak Mountains to fight for the freedom of the Deldrimor Dwarfs and push back the Mursaat. Once the King of the dwarfs was reinstated to his thrown we continued to give chase to the Mursaat to a land far worse than we have ever seen. This land was bleak, baron, burned out, and had the stench of dust and suet. After some long battles and sleepless nights we where giving chase to a creature called Lich and he called up from the dead our Prince!! That battle saddens us all, to have to fight our own Prince and kill him again. For this the Lich had to die. After defeating the Lich we returned to the southern Shiver Peak Mountains only to discover that we had not been quick enough to stop the entire invasion of the Titans into Tyira. The vision of Glint guided us in the direction that we needed to go to clear the land of the abominations and send them back to where they come. Now that the lands were safe now is a time to rest and reflect upon the all the transgressions against our fellow people of Tyira.


After a short time of the rest and relaxation we received word from our friend Brother Mhenlo that he needed our help in his home land of Cantha. We took up his call for help. When we arrived in Kaineng City it was one of the most beautiful cities we had seen, it was full of colors and wonders. The time of wonder was short lived. After the Titans never had we could imagine the site of the mutated creatures turn our stomachs. To think that these affected creatures were once humans, people, regular people like you and I. What we the cause of these manifestations. As we continued to help clear the city we fell to the powers of long dead Guild Lord Shiro Tagachi. Only because of the envoys of the mists were we restored to life, but with a condition that we must continue our fight to help the Canthan people and defeat Shiro. We then traveled to the dark, dead woods of the Kurzicks to obtain there artifact of there champion, fighting off many odd creatures and stone warriors. We then traveled lands controlled by the Luxon’s to obtain there artifact of there champion, and destroying a very large creature called a Krakin. With the artifacts in hand we headed under the city to find where Shiro was last seen and try and put an end to his terror. What we found out is that we did not destroy him, only slowed him down with a setback. We had to make a very hard decision and chose who we would support. We had to decide weather we would call on the support of the Kurzicks or the Luxons. The decision to support the Kurzick was made solely on the fact that they were more then happy to help us in retrieving there champions artifact. After befriending them and defending there trees of life we finally convinced them to pull together and stop fighting with the Luxon to help put an end to Shiro for good. We found Master Togo in the harvest temple and with the release of the great dragon Kuunavang. She vowed to help us in defeating Shiro. Once we realized that Shrio would try to take the life of the Emperor we made haste to the capitol and try to stop Shiro. This was one of the hardest battles we have encountered I think. Thanks to the sacrifices made by Talon Silverwing and Danika we where able to stop Shiro from taking the life of the Emperor but we lost the life of a great man. Master Togo was now a part of the mists. With the death of Shiro we returned to our homeland in Tyria.


With time now seaming to be on our side and things seaming to slow down we where thinking this was time to head into Lions Arch and restock and look for some good deals for weapons we found a Lady by the name of Spearmarshal Kormir that was in much distress over her home land Elona , and was in the need of some heroes to help save her people. At first we though this was a joke or something to that nature or get new slaves in the underworld. After some thought we then remembered the time we spent in the crystal deserts and the Ghostly hero, he to talked about his home land of Elona. We agreed to help Kormir and save her people from the darkness the was falling upon the land. We set sail for the Island of Istan. Once we arrived it was not long until we were deep into fighting on the dock on the main land of Kourna. We still where not sure what we were getting into until the Warmarshal called to a fallen god and pulled from the ground demons of pure nightmares. We knew we was outnumbered and over powered, we had to make for a quick retreat in to the wilderness. With the grace of Dwayna we found a place to hold up and regroup. We needed to get word back to Istan and let them know that Kormir had fallen in battle to the demons. After the news was delivered we where instructed to find a way to get to Vabbi and enlist the help of the Princes. After returning to Kourna we where stuck in a situation and forced to help a strong minded centaur that was very rude to humans as a whole. After some time he learned to respect us and the same as we learned to trust him. We then found word that Kormir had not been killed but taking to the Kournan prisons and was set to be executed by the end of the day. We made haste to find a way in and had to conceal our selves in Kournan soldier’s uniforms. Once Kormir was free and a way to Vabbi was opened we continued north and found ourselves chasing Warmarshal through the hills and mountains. We received word from Kormir that she needed to speak to us. After returning to the sanctuary Kormir lead us to an old monument and was explaining to us something from the past and then, it happened, a chaos rift ripped open the area and Kormir was pull it. There was nothing we could do. At the same point the chaos rift pulled Kormir from us there was a rupture at the monument and out of it came this foul smelling thing that looked like a man but not really all there. His skin and bones showed that he was dead for quite some time. He said he was the King of the dead armies Palawa Joko from beyond the desolation. At that he took off running and disappeared. The centaur named Zed said to let him go. His pride would catch him before he got too far. We did catch up with him at a place called the desolation. The sands where made of sulfur and had this yellow haze that tended to burn the hairs in your nose and made your skin fell like it was burning. Palawa Joko said in order to cross the desolation we had to show the wurms who was there master. Palawa Joko said he was the only one that had ever lived made the wurms understand he was there master. After a long battle and hard struggle we showed the wurm Queen we had what it takes to be her master. She granted us the ability to call upon the wurms and use them to cross the sulfur waste lands and make it closer to catching the Warmarshal before she could release her fallen god. We finally reached the Warmarshal in a chaos rift. We over powered her and was able to stop the ritual she was doing to release her god but she had weakened he hold to the point that he pulled us into the darkness of torment. We found that oddly enough that Kormir was safe and alive! The odd thing was nothing would harm her. As we fought our way to through this dreaded lands we came to find out that Kormir was the reason that the land was being pulled into night. She had opened the rifts that started this all. The only way we were going to solve the problems and defeat the fallen god was to get the help of the other five gods. The five gods gave us the knowledge that we need and a choice that only Kormir could make. We where finally ready to take on this fallen god and did our best. That battle was very intense and drawn out. At the point we though the fallen god was going to die Kormir gave her all and took the last of this god and then was born the sixth god. She gave us back our world and in time she said we would call upon us again. But for now we continue to help the people of all the lands.

From the ashes of the fallen,

There will be a rebirth,

The Phoenix Shall Rise Again.